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・ Lockheed Martin F-22 Raptor
・ Lockheed Martin F-35 Lightning II
・ Lockheed Martin F-35 Lightning II Canadian procurement
・ Lockheed Martin F-35 Lightning II Israeli procurement
・ Lockheed Martin F-35 Lightning II procurement
・ Lockheed Martin FB-22
・ Lockheed Martin Global Training and Logistics
・ Lockheed Martin Information Technology
・ Lockheed Martin JLTV
・ Lockheed Martin KC-130
・ Lockheed Martin Missiles and Fire Control
・ Lockheed Martin Mission Systems and Sensors
・ Lockheed Martin Orincon
・ Lockheed Martin P-791
・ Lockheed Martin Polecat
Lockheed Martin Prepar3D
・ Lockheed Martin RQ-170 Sentinel
・ Lockheed Martin RQ-3 DarkStar
・ Lockheed Martin Sea Ghost
・ Lockheed Martin shooting
・ Lockheed Martin Solar and Astrophysics Laboratory
・ Lockheed Martin Space Systems
・ Lockheed Martin SR-72
・ Lockheed Martin Stalker
・ Lockheed Martin Systems Integration – Owego
・ Lockheed Martin Transit Center
・ Lockheed Martin Transportation & Security Solutions
・ Lockheed Martin UK
・ Lockheed Martin VH-71 Kestrel
・ Lockheed Martin X-33


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Lockheed Martin Prepar3D : ウィキペディア英語版
Lockheed Martin Prepar3D

Prepar3D (pronounced "Prepared", also referred to as P3D) is a simulation platform developed by Lockheed Martin. Offered for professional or academic purposes, the software allows users to create educational scenarios in the air, sea and on the ground. A development kit accompanies the software for scenario, landscape and vehicle model customization. Prepar3D is available to the public through the Prepar3D website. An Academic License is also available for students from kindergarten through undergraduate levels.
==History==
In 2009, Lockheed Martin announced that they had negotiated with Microsoft to purchase the intellectual property (including source code) for the Microsoft ESP product. Microsoft ESP is the commercial-use version of "Flight Simulator X SP2". On May 17, 2010, Lockheed announced that the new product based upon the ESP source code would be called "Prepar3D". Lockheed has hired members of the original ACES Studios team to continue development of the product. Most Flight Simulator X addons work in Prepar3D without any adjustment because Prepar3D is kept backward compatible.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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